How Points and Theme Affect Performance and Experience in a Gamified Cognitive Task

Katelyn Wiley
Katelyn Wiley
Sarah Vedress
Sarah Vedress

CHI '20: CHI Conference on Human Factors in Computing Systems Honolulu HI USA April, 2020, pp. 1-15, 2020.

Cited by: 0|Bibtex|Views17|Links
EI

Abstract:

Cognitive tasks are increasingly being gamified in an attempt to leverage the motivational power of games; however, they are sensitive to manipulation and literature is divided on how adding game elements affects participant performance and experience. We applied two popular gamification approaches (points/feedback and theme/narrative) to...More

Code:

Data:

Your rating :
0

 

Tags
Comments