Virtual reality, augmented reality technologies, and rehabilitation

Meena Gupta,Dinesh Bhatia, Prakash Kumar

Elsevier eBooks(2023)

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摘要
Virtual rehabilitation stirred developing interest somewhat recently, and its job has acquired significance following the new spread of the COVID19 pandemic. Virtual Reality and Augmented Reality advancements give new encounters to the clients during actual physical therapy sessions expanding the commitment for improved outcomes. One another innovation currently affecting medicine as well as rehabilitation is a Brain-computer interface (BCI) technology. BCI frameworks are utilized for motor control, record neural activity related to thoughts, perception, and motor purpose; decode brain signals into orders for output devices, and perform the client's planned activity through an output device. These somewhat new advances are the beginning stage of the improvement of new administrations that can be characterized as “Physical therapy treatment at Home” or “Remote Physical Therapy”. VR and AR gaming can be viewed as corresponding to ordinary training given in clinics, where mechanical equipment is ordinarily utilized. By comparison with traditional training methods the new BCI as well as VR and AR-based arrangements that are essential for the IoT Physical Rehabilitation system guarantee information stockpiling for individual activities performed by the clients. Data analysis is ordinarily executed in this sort of design so that the obtained results can be utilized by physiotherapists to perform an objective assessment of patient actual results and to tailor the training plans.
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关键词
augmented reality,virtual reality,reality technologies,rehabilitation
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