Comparison of Virtual Reality Teleportation Targeting Method Performance depending on the Teleport Distance.

2023 IEEE International Symposium on Mixed and Augmented Reality Adjunct (ISMAR-Adjunct)(2023)

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摘要
Teleportation is a prominent locomotion technique in virtual reality that allows users to move across a wider area without physical constraints. While various teleportation methods have been proposed in previous studies, there is a lack of comparing their performance and determining which method suits specific environmental situations. This study measures and compares the efficiency and accuracy of three targeting methods (hand controller, head-tracking, and eye-tracking) during teleportation. A behavioral experiment involving 16 participants was conducted to collect data on elapsed time and targeting offset. Furthermore, the study analyzes the tendencies of the three targeting methods based on the three distance levels (short, medium, long) to the locomotion target. The experimental results indicate the significant effects of the targeting methods and interval distances, and we also provide teleportation design guidelines based on these findings. In future studies, we will enhance our findings by investigating locomotion usability and efficiency in dynamic environments.
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关键词
Human-centered computing,Human computer interaction (HCI),Interaction paradigms,Virtual reality,HCI design and evaluation methods,Usability testing
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