Report on Integrating a COTS Game in Teaching Production and Logistics.

APMS (2)(2023)

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摘要
The experiential learning principle has a long tradition in engineering education. Within production & supply chain management as well as logistics, a primarily learning goal is connected to the complexity of decision making and how the same decision may impact differently depending on the context. Such decisions are complex and difficult to understand, and serious games have proven to contribute to this understanding. Many of the games used for teaching the relevant topics are typically applied in a workshop setting and are often been specifically made for a specific course. However, not all educational institutions have the possibility to develop tailored games since the development requires multi-disciplinary knowledge, are costly and time consuming. The usage of commercial off-the-shelf games might be a solution. We know from existing work that this requires that the game can be modded or adapted to fit the intended learning outcomes in the course it may be used. This article takes previous work on the integration of commercial off-the-shelf games into logistics, engineering and supply management education one step further, and reports on the first results of full implementation.
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关键词
cots game,teaching production
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