A Polynomial-Time Algorithm for 1/2-Well-Supported Nash Equilibria in Bimatrix Games.

SODA(2023)

引用 1|浏览9
暂无评分
摘要
Since the seminal PPAD-completeness result for computing a Nash equilibrium even in two-player games, an important line of research has focused on relaxations achievable in polynomial time. In this paper, we consider the notion of an \varepsilon-well-supported Nash equilibrium, where \varepsilon \in [0 ,1] corresponds to the approximation guarantee. Put simply, in an \varepsilon-well-supported equilibrium, every player chooses with positive probability actions that are within \varepsilon of the maximum achievable payoff against the other player's strategy. Ever since the initial approximation guarantee of 2/3 for well-supported equilibria, which was established more than a decade ago, the progress on this problem has been extremely slow and incremental. Notably, the small improvements to 0.6608, and finally to 0.6528, were achieved by algorithms of growing complexity. Our main result is a simple and intuitive algorithm that improves the approximation guarantee to 1/2. Our algorithm is based on linear programming and in particular on exploiting suitably defined zero-sum games that arise from the payoff matrices of the two players. As a byproduct, we show how to achieve the same approximation guarantee in a query-efficient way.
更多
查看译文
关键词
bimatrix games,nash equilibria,polynomial-time,well-supported
AI 理解论文
溯源树
样例
生成溯源树,研究论文发展脉络
Chat Paper
正在生成论文摘要