View Synthesis Tool for VR Immersive Video

Computer Game Development [Working Title](2022)

引用 2|浏览7
暂无评分
摘要
This chapter addresses the view synthesis of natural scenes in virtual reality (VR) using depth image-based rendering (DIBR). This method reaches photorealistic results as it directly warps photos to obtain the output, avoiding the need to photograph every possible viewpoint or to make a 3D reconstruction of a scene followed by a ray-tracing rendering. An overview of the DIBR approach and frequently encountered challenges (disocclusion and ghosting artifacts, multi-view blending, handling of non-Lambertian objects) are described. Such technology finds applications in VR immersive displays and holography. Finally, a comprehensive manual of the Reference View Synthesis software (RVS), an open-source tool tested on open datasets and recognized by the MPEG-I standardization activities (where”I″ refers to”immersive”) is described for hands-on practicing.
更多
查看译文
关键词
vr immersive video,synthesis tool,view
AI 理解论文
溯源树
样例
生成溯源树,研究论文发展脉络
Chat Paper
正在生成论文摘要