Improving Learners’ Assessment and Evaluation in Crisis Management Serious Games: An Emotion-based Educational Data Mining Approach

Entertainment Computing(2021)

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摘要
•Developing an emotion-based educational data mining method for evaluating learners’ affective states in collaborative crisis management serious games at two levels: individual and collective.•Method application on a game-based evacuation scenario aiming to train and to raise awareness among students of a university on evacuating all the present persons, especially people with special needs, during a fire emergency situation.•Proposing novel learners’ affective transitions from boredom to frustration and from frustration to confusion.
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关键词
Serious games,crisis management,learners' assessment and evaluation,affective states,emotions,evacuation scenario
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