Penspective : a Perspective-Aware Game Map Editor with Natural Interaction

semanticscholar(2013)

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摘要
Current WIMP (Windows, Icons, Menus, Pointers) interfaces used in most computer game map editors impose complex interactions to level designers. In this paper we present a novel map editing tool based on a Natural User Interface (NUI) that uses common drawing objects, such as pens and erasers, to build and edit map elements, as well as hand gestures to manipulate them. As a proof-of-concept, we have implemented a tile-based map editor featuring a 3D NUI with multitouch capabilities. The real-time prototype, built using two Microsoft Kinect devices and a regular LCD screen, displays the levels in 3D while adjusting the perspective according to the location of the user. Keywords—level design; sketching; natural interaction; 3D user interface; post-WIMP; off-axis perspective projection; depthsensing; Kinect.
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