A Volumetric Approach To Point Cloud Compression-Part Ii: Geometry Compression

IEEE TRANSACTIONS ON IMAGE PROCESSING(2020)

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摘要
Compression of point clouds has so far been confined to coding the positions of a discrete set of points in space and the attributes of those discrete points. We introduce an alternative approach based on volumetric functions, which are functions defined not just on a finite set of points, but throughout space. As in regression analysis, volumetric functions are continuous functions that are able to interpolate values on a finite set of points as linear combinations of continuous basis functions. Using a B-spline wavelet basis, we are able to code volumetric functions representing both geometry and attributes. Attribute compression is addressed in Part I of this paper, while geometry compression is addressed in Part II. Geometry is represented implicitly as the level set of a volumetric function (the signed distance function or similar). Experimental results show that geometry compression using volumetric functions improves over the methods used in the emerging MPEG Point Cloud Compression (G-PCC) standard.
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关键词
Bezier volumes, B-splines, wavelets, point cloud compression, geometry coding, shape coding, multiresolution representations, signed distance function, graph signal processing
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