The Surrogate Body In Play

CHI PLAY'19: PROCEEDINGS OF THE ANNUAL SYMPOSIUM ON COMPUTER-HUMAN INTERACTION IN PLAY(2019)

引用 12|浏览18
暂无评分
摘要
Games research within the Human-Computer Interaction (HCI) community currently draws most of its understanding of immersion, engagement and player experience from Psychology. However, these phenomena are also studied by the humanities, i.e., Media Theory, a field that conceptualises these parameters as affective and situated in specific contexts. Here, we draw from surrogate body (Leihkorper) theory proposed by Voss for cinematic experiences, and apply it to a variety of different contexts in which digital games are played. Doing so, we not only refine the theory but also introduce a socio-technical, cultural and affective understanding of play contexts that can contribute to how we examine players' experiences. Further, we provide a case detailing how Games Research can engage with humanistic theories, and explore their relevance for the design and evaluation of digital games.
更多
查看译文
关键词
Surrogate Body, Leihkorper, Immersion, Aesthetics, Play, Digital Games, Media Theory
AI 理解论文
溯源树
样例
生成溯源树,研究论文发展脉络
Chat Paper
正在生成论文摘要