The Effects of Adaptive Synchronization on Performance and Experience in Gameplay.

Benjamin Watson,Ajinkya Gavane, Rachit Shrivastava

Eurographics(2019)

引用 6|浏览354
暂无评分
摘要
Adaptive synchronization (Async) is a recent display technology that lowers frame time mean and variation by altering communication between display and GPU. While conventional graphics systems introduce delay to match irregular GPU frame rates to regular display refresh rates, Async systems instead match display refresh rates to to irregular frame rates. Both NVIDIA and AMD claim that Async displays improve experience for enthusiast gamers. In a first, controlled examination of these claims with non-professionals playing a popular first-person shooter, we find that Async improves gaming performance, can improve experience, and has intriguing relationships to game familiarity and years of gameplay.
更多
查看译文
关键词
computer games, frame rate, latency, refresh rate, user experience
AI 理解论文
溯源树
样例
生成溯源树,研究论文发展脉络
Chat Paper
正在生成论文摘要