FRVRIT - A Tool for Full Body Virtual Reality Game Evaluation.

CHI Extended Abstracts(2019)

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摘要
Virtual reality (VR) games continue to grow in popularity with the advancement of commercial VR capabilities such as the inclusion of full body tracking. This means game developers can design for novel interactions involving a player's full body rather than solely relying on controller input. However, existing research on evaluating player interaction in VR games primarily focuses on game content and inputs from game controllers or player hands. Current approaches for evaluating player full body interactions are limited to simple qualitative observation which makes evaluation difficult and time-consuming. We present a Full Room Virtual Reality Investigation Tool (FRVRIT) which combines data recording and visualization to provide a quantitative solution for evaluating player movement and interaction in VR games. The tool facilitates objective data observation through multiple visualization methods that can be manipulated, allowing developers to better observe and record player movements in the VR space to improve and iterate on the desired interactions in their games.
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关键词
GUR, analytics, full body, full room, tool, virtual reality, visualization
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