Robust 3-D Object Reconstruction Based on Camera Clustering With Geodesic Distance
IEEE/ASME Transactions on Mechatronics(2019)
摘要
This letter presents a method that reconstructs a three-dimensional (3-D) object using camera clustering and key camera selection to resolve the scalability problem. To perform camera clustering, camera similarity is defined using the geodesic distance and overlap constraint between cameras. Key cameras are then selected to reconstruct an object considering overlapping cameras and high curvature regions. As a result, it is achievable to relax increases in the execution time and the accumulated errors due to the scalability problems with a large number of cameras.
更多查看译文
关键词
Cameras,Three-dimensional displays,Robot vision systems,Scalability,Image reconstruction,IEEE transactions
AI 理解论文
溯源树
样例
生成溯源树,研究论文发展脉络
Chat Paper
正在生成论文摘要