Designing and implementing an environment for software start-up education: Patterns and anti-patterns.

Journal of Systems and Software(2018)

引用 30|浏览18
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摘要
•16 patterns and 16 anti-patterns for experiential project based start-up education.•Physical and virtual environments as well as pedagogics are covered.•Student, teacher, and customer perspectives are considered.•Based on seven years of experience with educational reform and course development.
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关键词
Start-up education,Project-based learning,Experiential learning,Curriculum,Software engineering,Computer science
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