Ai-Assisted Game Debugging With Cicero

2018 IEEE CONGRESS ON EVOLUTIONARY COMPUTATION (CEC)(2018)

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摘要
We present Cicero, a mixed-initiative application for prototyping two-dimensional sprite-based games across different genres such as shooters, puzzles, and action games. Cicero provides a host of features which can offer assistance in different stages of the game development process. Noteworthy features include AI agents for gameplay simulation, a game mechanics recommender system, a playtrace aggregator, heatmap-based game analysis, a sequential replay mechanism, and a query system that allows searching for particular interaction patterns. In order to evaluate the efficacy and usefulness of the different features of Cicero, we conducted a user study in which we compared how users perform in game debugging tasks with different kinds of assistance.
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关键词
AI for Games, Game Debugging, Game Design, Game Prototyping, AI-Assisted Game Design Tools
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