GHOST: a GHOst STory-writer

CHItaly(2017)

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摘要
Often, small independent studios developing video games are forced to ask game or level designers to write stories for their products. Unfortunately, game writing requires a different set of skills than game design. Moreover, there is a shortage of interactive tools devoted to help non-writers to (learn how to) create compelling storylines for interactive media like video games. Our goal has been to design, implement and test a tool embedded into a game engine to help non-writers to create stories (for video games). Our solution, designed with the help of domain-experts, does not generate contents, but interactively helps the user to produce a solid narrative structure for a story, to avoid falling into banality or creating boring, repetitive tales.
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