Configuration-Based Optimization For Six Degree-Of-Freedom Haptic Rendering Using Sphere-Trees

2011 IEEE/RSJ International Conference on Intelligent Robots and Systems(2011)

引用 10|浏览16
暂无评分
摘要
This paper presents a novel constraint-based six degree-of-freedom (6-DoF) haptic rendering algorithm for simulating both contact forces and torques between interacting rigid bodies. We represent an object using a hierarchy of spheres, i.e., a sphere-tree. Such a representation allows fast detection of multiple contacts/collisions among objects and facilitates contact constraint formulation. Given a moving graphic tool as the avatar of the haptic tool in the virtual environment, we constrain its position and orientation, i.e., its six dimensional configuration, by solving a constrained optimization problem. The constraints in the 6-D configuration space (C-space) of the graphic tool is obtained and updated through on-line mapping of the non-penetration constraint between the spheres of the graphic tool and those of the other objects in the three dimensional physical space, based on the result of collision detection. The problem is further modeled as a quadratic programming problem and solved by classic active-set methods. Our algorithm has been implemented and interfaced with a 6-DoF Phantom Premium 3.0. We demonstrate its performance in dental surgery simulations involving complex, multi-contact virtual environments. Our method enables stable operations and realistic feel of haptic sensation.
更多
查看译文
关键词
configuration-based optimization,sphere-trees,constraint-based six degree-of-freedom haptic rendering,rigid bodies,contact constraint formulation,moving graphic tool,constrained optimization problem,6D configuration space,nonpenetration constraint,collision detection,quadratic programming problem,active-set method,6-DoF Phantom Premium 3.0,dental surgery simulations,multicontact virtual environment
AI 理解论文
溯源树
样例
生成溯源树,研究论文发展脉络
Chat Paper
正在生成论文摘要