Local Reconstruction and Visualization of Point-Based Surfaces Using Subdivision Surfaces

msra(2013)

引用 26|浏览1
暂无评分
摘要
Point-Based Surfaces, i.e. surfaces represented by discrete point sets which are either directly obtained by current 3D acquisition devices or converted from other surface representations, are well designed for multiresolution storage and transmission of complex objects. Unfortunately, visualization of point-based surfaces requires to develop specic rendering techniques (e.g. splat- ting) since point sets are not well adapted to existing graphics hardware which is optimized for polygonal meshes. In this paper, we propose an ecien t reconstruction and visualization technique of point-based surfaces that takes full benet from the entire optimized pipeline im- plemented in graphics hardware. The basic idea is to generate a set of independent meshes using a local 2D Delaunay triangulation of the point set. These meshes are then glued together to get a \visual continuity" by using a subdivision process.
更多
查看译文
关键词
graphics hardware,delaunay triangulation,visualization,surface reconstruction,subdivision surface,subdivision surfaces
AI 理解论文
溯源树
样例
生成溯源树,研究论文发展脉络
Chat Paper
正在生成论文摘要