Efficient evaluation of continuous signed distance to a polygonal mesh

SCCG '12: Proceedings of the 28th Spring Conference on Computer Graphics(2013)

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摘要
An efficient representation of a polygonal mesh by a signed continuous distance field is the main focus of this work. We compare different approaches to implementing such a representation and choose the most efficient one. Several optimizations to the existing methods are presented including the new traversal technique for the BVH-based signed distance evaluation and packet queries. We also discuss details of the GPU implementation of the efficient signed distance evaluation. Several application examples are presented such as blending set operations, linear metamorphosis, space-time blending and microstructure generation for polygonal meshes.
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关键词
polygonal mesh,continuous distance field,gpu implementation,existing method,continuous signed distance,space-time blending,different approach,bvh-based signed distance evaluation,efficient evaluation,application example,efficient signed distance evaluation,efficient representation,signed distance
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