Cognitive, social and teaching presence in a virtual world and a text chat

Computers & Education(2010)

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摘要
Using a framework of cognitive, social, and teaching presence, the nature of learning experiences in a three-dimensional virtual world environment (Second Life) and a text-chat learning environment without visuals (TeachNet) were investigated. A mixed method of code frequencies, coherence graphs, interviews, and a survey was used. The results revealed that the TeachNet debates included more cognitive presence codes that indicate higher levels of cognitive processing than in SL debates. The teams were significantly different from each other in the collaboration style for developing arguments and in the ways to use utterances associated with cognitive, social, and teaching presences, and the groups' collaboration style became more established with more experience with the tasks. The three critical factors-tool, tasks and group cohesion-that affect cognitive, teaching, and social presence are discussed.
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关键词
cooperative/collaborative learning,code frequency,interactive learning environments,cognitive processing,social presence,three-dimensional virtual world environment,teaching presence,teachnet debate,distance education and telelearning,cognitive presence code,text chat,virtual reality,second life,sl debate,collaboration style,computer-mediated communication,cooperation,cognitive process,content analysis,interviews,cognitive processes,computer mediated communication,virtual worlds,distance education,three dimensional,synchronous communication,computer simulation,educational technology,group dynamics
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