Resolution-Based Policy Search for Imperfect Information Differential Games

IAT '06 Proceedings of the IEEE/WIC/ACM international conference on Intelligent Agent Technology(2006)

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摘要
Differential games (DGs), considered as a typical model of game with continuous states and non-linear dynamics, play an important role in control and optimization. Finding optimal/approximate solutions for these game in the imperfect information setting is currently a challenge for mathematicians and computer scientists. This article presents a multi-agent learning approach to this problem. We hence propose a method called resolution-based policy search, which uses a limited non-uniform discretization of a perfect information game version to parameterize policies to learn. We then study the application of this method to an imperfect information zero-sum pursuit-evasion game (PEG). Experimental results demonstrate strong performance of our method and show that it gives better solutions than those given by traditional analytical methods.
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关键词
perfect information game version,imperfect information,approximate solution,continuous state,differential game,zero-sum pursuit-evasion game,resolution-based policy search,computer scientist,better solution,imperfect information setting,imperfect information differential games,traditional analytical method,discretization,learning artificial intelligence,machine learning,non linear dynamics,multi agent systems
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