3D Scene Graph Generation From Point Clouds.

Wenwen Wei,Ping Wei , Jialu Qin, Zhimin Liao, Shuaijie Wang,Xiang Cheng ,Meiqin Liu,Nanning Zheng

IEEE Trans. Multim.(2024)

引用 0|浏览12
暂无评分
摘要
Scene graph generation is a significant and challenging task for scene understanding. Most existing methods are confined to the 2D space (i.e. images) or additional use of segmentation information, while neglecting the richer spatial and geometric information of 3D space. In this paper, we propose a novel method to generate scene graphs from 3D point clouds. Specifically, our model consists of three parts: a point feature extraction backbone, a box head, and a relation head. The feature extraction backbone extracts base features directly from raw point clouds, and the box head produces detected 3D bounding boxes. Final 3D scene graphs are obtained from the relation head which takes the extracted features and 3D boxes as inputs. We also design a point RoI module which sequentially processes points inside 3D boxes with a bidirectional LSTM. To further leverage the geometric characteristics of point clouds, we propose a location attention module which learns the influence of relative locations between objects. We introduce the RelationScanNet dataset with densely annotated semantic and geometric relationships, which extends one of the most widely used dataset ScanNetV2 in 3D indoor scene understanding. We test the proposed method on the RelationScanNet dataset and 3DSSG dataset. The results prove the strength of our method.
更多
查看译文
关键词
3D scene graph generation,point RoI,location attention,point cloud
AI 理解论文
溯源树
样例
生成溯源树,研究论文发展脉络
Chat Paper
正在生成论文摘要