DACOD360: Deadline-Aware Content Delivery for 360-Degree Video Streaming Over MEC Networks

IEEE TRANSACTIONS ON MULTIMEDIA(2024)

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摘要
The proliferation of 360-degree video applications has brought significant challenges to existing networks. To meet the requirements of high transmission rate, low interaction latency, and high reliability, Mobile Edge Computing (MEC) has emerged as a promising technology that enables caching and processing at network edges. In this article, we present DACOD360, a deadline-aware content delivery system for the 360-degree video streaming over MEC networks. To address the challenges such as unpredictable viewports, uneven cached tiles, concurrent requests, and dynamic bandwidth, we formulate the deadline-aware delivery problem as a long-term integer program model to maximize the Quality of Experience (QoE) under the constraints of network bandwidth, cache capacity, and deadline. This optimization problem is a complex sequential decision that considers both deadline-constrained service quality at the temporal scale and multi-user resource allocation at the spatial scale. To solve it, we decompose the original problem into two sub-problems and solve them iteratively using Deep Reinforcement Learning (DRL) and Cooperative Bargaining Game (CBG). Comprehensive experiments are conducted in a wide variety of environments, and the results demonstrate that our proposed scheme outperforms the state-of-the-art schemes in terms of long-term QoE, traffic reduction, and other metrics.
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关键词
Streaming media,Bandwidth,Quality of experience,Servers,Bit rate,Resource management,Prefetching,360-degree video,quality of experience (QoE),mobile edge computing (MEC),deep reinforcement learning (DRL),cooperative bargaining game (CBG)
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