Deep and Fast Approximate Order Independent Transparency

COMPUTER GRAPHICS FORUM(2024)

引用 0|浏览2
暂无评分
摘要
We present a machine learning approach for efficiently computing order independent transparency (OIT) by deploying a light weight neural network implemented fully on shaders. Our method is fast, requires a small constant amount of memory (depends only on the screen resolution and not on the number of triangles or transparent layers), is more accurate as compared to previous approximate methods, works for every scene without setup and is portable to all platforms running even with commodity GPUs. Our method requires a rendering pass to extract all features that are subsequently used to predict the overall OIT pixel colour with a pre-trained neural network. We provide a comparative experimental evaluation and shader source code of all methods for reproduction of the experiments. We present a machine learning approach for efficiently computing order independent transparency (OIT) using a lightweight neural network implemented using shaders. Our method is fast, requires a small constant amount of memory, is more accurate compared to previous approximate methods, works for every scene and is portable to all platforms. image
更多
查看译文
关键词
rendering,visibility determination,order-independent transparency,real-time rendering,deep learning
AI 理解论文
溯源树
样例
生成溯源树,研究论文发展脉络
Chat Paper
正在生成论文摘要