Interactive Coding with Small Memory.

SODA(2023)

引用 0|浏览24
暂无评分
摘要
In this work, we design an interactive coding scheme that converts any two party interactive protocol Π into another interactive protocol Π', such that even if errors are introduced during the execution of Π', the parties are able to determine what the outcome of running Π would be in an error-free setting.Importantly, our scheme preserves the space complexity of the protocol, in addition to the communication and computational complexities. Specifically, if the protocol Π has communication complexity T, computational complexity t, and space complexity s, the resulting protocol Π' is resilient to a constant ε > 0 fraction of adversarial errors, and has communication complexity approaching T as ε approaches 0, computational complexity poly(t), and space complexity 𝒪(s log T).Prior to this work, all known interactive coding schemes required the parties to use at least Ω(T) space, as the parties were required to remember the transcript of the conversation thus far, or considered weaker error models.
更多
查看译文
关键词
coding,memory,small
AI 理解论文
溯源树
样例
生成溯源树,研究论文发展脉络
Chat Paper
正在生成论文摘要