Automated Map Generation for the Physical Traveling Salesman Problem.

IEEE Transactions on Evolutionary Computation(2014)

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摘要
This paper presents a method for generating complex problems that allow multiple nonobvious solutions for the physical traveling salesman problem (PTSP). PTSP is a single-player game adaptation of the classical traveling salesman problem that makes use of a simple physics model: the player has to visit a number of waypoints as quickly as possible by navigating a ship in real time across an obstacl...
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关键词
Games,Marine vehicles,Evolutionary computation,Optimization,Physics,Navigation,Real-time systems
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