Evaluation of Game Designs for Human Computation

Julie Carranza,Markus Krause

Proceedings of the AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment(2021)

引用 0|浏览1
暂无评分
摘要
In recent years various games have been developed to generate useful data for scientific and commercial purposes. Current human computation games are tailored around a task they aim to solve, adding game mechanics to conceal monotonous workflows. These gamification approaches, although providing valuable gaming experience, do not cover the wide range of experiences seen in digital games today. This work presents a new use for design concepts for human computation games and an evaluation of player experiences.
更多
查看译文
AI 理解论文
溯源树
样例
生成溯源树,研究论文发展脉络
Chat Paper
正在生成论文摘要