Advances in Application of Game Brain-Computer Interface Based on ElectroEncephaloGram

Feng He, Bowen Dong,Jin Han, Yulong Li,Minpeng Xu,Dong Ming

Journal of Electronics & Information Technology(2022)

引用 0|浏览7
暂无评分
摘要
The game Brain-Computer Interface (game-BCI) is a novel interactive mode that the user can controland interact with the game directly by recognizing brain signals. It not only provides a new way of gameinteraction for healthy people, but also provides a new way of rehabilitation for the disabled. Compared withthe other invasive BCIs, BCI based on scalp ElectroEncephaloGram (EEG) has a wider application prospectsbecause there are the advantages of non-invasiveness, high time resolution, low cost, and good portability. Thegame-BCI technology based on scalp EEG is summarized and is divided into active, reactive, passive, andhybrid paradigms according to control signal types. Then the control strategies and application scenarios ofdifferent types of game BCI are introduced. The classification algorithms of EEG signals commonly used ingame BCI are compared and analyzed. Finally, the current problems and future development directions in this filed are discussed.
更多
查看译文
AI 理解论文
溯源树
样例
生成溯源树,研究论文发展脉络
Chat Paper
正在生成论文摘要