Utilizing NLP Tools for the Creation of School Educational Games

EDUCATING ENGINEERS FOR FUTURE INDUSTRIAL REVOLUTIONS, ICL2020, VOL 1(2021)

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摘要
The use of digital games to support learning (game-based learning) through an alternative, more attractive way is rapidly growing in both European and worldwide educational sector. Digital games are a rapidly developing field, as they are amongst the most popular technologies that young people use for their entertainment. Within this framework, project "Lexipaignio" was initiated in order to develop an innovative and state-of-the-art NLP (Natural Language Processing) environment for the creation of digital educational games for Greek students. These games will be dynamically generated by the educator for his/her students, in order to improve various vocabulary and linguistic skills, while understanding the context of specific school subject areas. In this paper we present the NLP environment for the subject of Geography.
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关键词
Educational games, NLP, Game-based learning, Digital games
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