A proposed AI-enhanced serious game for cybersecurity ethics training

semanticscholar(2020)

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摘要
In the current information age, cybersecurity is essential for handling and protecting data in an ethical manner. Implementing appropriate cybersecurity policies and practices that will encourage people to exercise good ethical behaviour is therefore essential. Video games are a promising medium for allowing individuals to explore their behaviours in an ethically safe way. Our project will draw together a novel combination of theories and technologies from cybersecurity, moral psychology, artificially intelligent agent societies, knowledge-based systems, and serious game design to create and validate its ethical simulation. By using AI to implement societies of intelligent ethical agents in a serious video game, we will create a simulation environment with scope for deep and complex ethical engagement. Following the principles of moral psychology, this simulation will be used to design a sophisticated ethical training tool in a cybersecurity context.
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