Advancing tangible augmented game objects for use in a golf swing, self-service training environment: Report of Work-in-Progress with a Multidisciplinary Emphasis

2022 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops (VRW)(2022)

引用 0|浏览2
暂无评分
摘要
We report our work-in-progress to advance the use of tangible augmented game objects for use in a golf swing, self-service training environment. Created in 2006 using a virtual reality environment and a hardwired sensor tracking system, this paper presents our transition to augmented reality using wearable sensors and mobile technologies. This paper shares our multidisciplinary approach to define ...
更多
查看译文
关键词
Training,Visualization,Three-dimensional displays,Conferences,Games,Resists,User interfaces
AI 理解论文
溯源树
样例
生成溯源树,研究论文发展脉络
Chat Paper
正在生成论文摘要