Collaborative Spatial Problem-Solving Strategies Presented by First Graders by Interacting with Tangible User Interface.

HCI (39)(2021)

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摘要
Today's society alongside technological advancement requires people to work collaboratively, be better prepared and competent to deal with the diversity of problems, on the other hand, the use of technologies like Tangible User Interfaces (TUIs), allows people to explore different alternatives when they are faced with a problem situation, so this paper presents an investigation with the objective was to analyze the incidence of the different strategies collaborative in type spatial problem-solving that presented by first-grade boys and girls under the pretext of games. The research was carried out in a public primary school of low socioeconomic class in a region between mountains, called Córdoba, of Quindío State in country Colombia. The sample involved the first-grade course with 16 students randomly divided into groups. The methodology used was qualitative research by focusing on understanding the phenomena, exploring them from the perspective of the participants. Data collection is based on transcriptions and video analysis of student interaction during task execution with TUI in the educational scenario of the game. To develop this research 4 stages were planned, and two TUIs were built (an educational robot and a robot jeep-type vehicles) and an app for mobile phones. The results are related to the restructuring of children's thinking, the difficulties in solving the problem, and the resolution strategies that emerged within the groups, besides it the conflicts and agreements that arise in the interaction with classmates when proposing strategies of problem-solving.
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关键词
tangible user interface,first graders,user interface,problem-solving
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