DiVRsify: Break the Cycle and Develop VR for Everyone
IEEE Computer Graphics and Applications(2021)
摘要
Virtual reality technology is biased. It excludes approximately 95% of the world’s population by being primarily designed for male, western, educated, industrial, rich, and democratic populations. This bias may be due to the lack of diversity in virtual reality researchers, research participants, developers, and end users, fueling a noninclusive research, development, and usability cycle. The obje...
更多查看译文
关键词
develop divrsify,cycle
AI 理解论文
溯源树
样例
生成溯源树,研究论文发展脉络
Chat Paper
正在生成论文摘要