OPUS: an Alternate Reality Game to learn SQL at university
2021 IEEE 45th Annual Computers, Software, and Applications Conference (COMPSAC)(2021)
摘要
The project aims to test the effectiveness of applying the principles of experiential learning within a university course. In particular, the objective of the paper is to investigate the educational effectiveness of the Alternate Reality Games (ARGs) and of their characterizing elements: the immersive storytelling, which blends reality and fiction, and the collaborative approach, which activates c...
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关键词
Databases,Conferences,Collaboration,Games,Collective intelligence,Software
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