Software architecture for digital game mechanics: A systematic literature review

Wilson K. Mizutani, Vinícius K. Daros,Fabio Kon

Entertainment Computing(2021)

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摘要
•An architecture-oriented definition of game mechanics is proposed.•Studies favor architectures that reduce effort in developing game mechanics.•Entity-Component-System and data-driven design are among the best practices for game mechanics and require further investigation.•Literature calls for traditional software engineering practices in game mechanics.•Architectural study of economy mechanics is a novel and promising research field.
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关键词
Systematic literature review,Digital games,Software architecture
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