An Architecture for Full Body Collaborative VR Applications

2017 IEEE 10th Workshop on Software Engineering and Architectures for Realtime Interactive Systems (SEARIS)(2017)

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摘要
This paper presents an open infrastructure for the development of collaborative VR applications, where full body posture and gaze information is shared among participants over secured firewalls. We describe how to leverage current technologies to handle novel requirements related to logging and replay, high refresh rates, and mobile based VR environments. Furthermore, we discuss the rationale behind the proposed solution, some limitations of this implementation, and how to compare this software architecture to similar future implementations.
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关键词
H.5.1 [Information Interfaces and Presentation]: Multimedia Information Systems—Artificial, augmented, and virtual realities,I.3.6 [Computer Graphics]: Methodology and Techniques—Interaction techniques,I.3.7 [Computer Graphics]: Three-Dimensional Graphics and Realism—Virtual reality
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