The learning value of game design activities - association between computational thinking and cognitive skills.

WiPSCE(2020)

引用 1|浏览5
暂无评分
摘要
Game design activities support young people to acquire Computational Thinking (CT) skills in an entertaining way. While the importance of CT is increasing, we still lack empirical data on how cognitive functions support learning to program. The current study is a step towards bridging this gap. We tested 48 participants aged 10-15 during summer courses to see how programming skills are associated with cognitive processes. Descriptive statistics of gaming and design elements of the participants' final projects were correlated with measures of working memory, creativity, and arithmetic. Results show that different concepts of CT applied in games were associated with separate cognitive measures. The number of design elements (shape and structure of the game, sound, visual design) correlated with both working memory and arithmetic skills; the number of game elements (interactivity, mechanics, dynamics, aesthetics) correlated with creativity; whereas the complexity of the project was only predicted by age. The overall evaluation of the project was associated with age and arithmetic skills. Since the different concepts of CT were predicted by different cognitive skills, the current study provides empirical evidence that CT is not a single homogenous skill, but a set of subskills, with each part loading on different cognitive functions.
更多
查看译文
AI 理解论文
溯源树
样例
生成溯源树,研究论文发展脉络
Chat Paper
正在生成论文摘要