TS-3 Using Quill as a Tool for Real-Time Rendering
ICAROB 2019: PROCEEDINGS OF THE 2019 INTERNATIONAL CONFERENCE ON ARTIFICIAL LIFE AND ROBOTICS(2019)
摘要
Real-time rendering are performed through interactive videos such as in video games, Virtual Reality (VR), and Augmented Reality (AR). Oculus Quill can be used as a tool to create content for VR, which can then be transformed into AR using game engines such as Unity. The intuitiveness of Quill allows a greater possibility for developers.
更多查看译文
关键词
render farm,visual simulation,virtual desktop infrastructure,high-performance computing
AI 理解论文
溯源树
样例
生成溯源树,研究论文发展脉络
Chat Paper
正在生成论文摘要