VR SandScape: Working with Multiple Perspectives in a Hybrid VR/SAR Collaborative Play Space

Kimiko Ryokai, Yong (Leon) Li

CHI PLAY '20: The Annual Symposium on Computer-Human Interaction in Play Virtual Event Canada November, 2020(2020)

引用 1|浏览68
暂无评分
摘要
We present our informal observations of children and adults playing together with our VR SandScape, a hybrid system with a Spatial Augmented Reality (SAR) sandbox and a Virtual Reality (VR) perspective. We discuss our preliminary findings of how the players, with access to multiple shared immersive VR and SAR views, navigate between what they see from their natural viewpoint while considering what other players see, and how the process of such negotiations influences their ongoing play and virtual creation. We argue for the design of a play space that can support sharing and negotiation of diverse perspectives.
更多
查看译文
AI 理解论文
溯源树
样例
生成溯源树,研究论文发展脉络
Chat Paper
正在生成论文摘要