Playing With Shadows: An Exploration of Calm Game Interaction
DIS '20: Designing Interactive Systems Conference 2020 Eindhoven Netherlands July, 2020(2020)
摘要
Game interaction and gameplay are usually rapid, putting the player under pressure. Here, we explore calm game interaction as a concept that rejects the idea of rushing the player, and emphasizes thought-through, accurate and relaxed player interaction. We present Shadventures, a two-player exploration game that uses shadows of one player's hands in combination with keyboard input from the second player to provide a calming player experience.
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关键词
Game design, game interfaces, player experience, tangible interaction
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