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Using sensing technologies to explain children's self-representation in motion-based educational games

IDC '20: Interaction Design and Children London United Kingdom June, 2020, pp.541-555, (2020)

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Abstract

Motion-Based Touchless Games (MBTG) are being investigated as a promising interaction paradigm in children's learning experiences. Within these games, children's digital persona (i.e, avatar), enables them to efficiently communicate their motion-based interactivity. However, the role of children's Avatar Self-Representation (ASR) in educa...More

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Serena Lee-Cultura
Serena Lee-Cultura
Symeon Retalis
Symeon Retalis
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