ABOUT THIS CHAPTER

Chung-Yang Ric Huang,Chao-Yue Lai,Kwang-Ting Tim Cheng

user-5ebe282a4c775eda72abcdce(2001)

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摘要
The readers should be able to use these graph algorithms in solving many of their research problems. Nevertheless, there are still a lot of the EDA problems that are naturally difficult to solve. That is to say, it is computationally infeasible to seek for the optimal solutions for these kinds of problems. Therefore, heuristic algorithms that yield suboptimal, yet reasonably good, results are usually adopted as practical approaches. We will also cover several selected heuristic algorithms in this chapter. At the end, we will talk about the mathematical programming algorithms, which provide the theoretical analysis for the problem optimality. We will especially focus on the mathematical programming problems that are most common in the EDA applications.
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