Learning Dynamic Textures for Neural Rendering of Human Actors
IEEE Transactions on Visualization and Computer Graphics(2021)
摘要
Synthesizing realistic videos of humans using neural networks has been a popular alternative to the conventional graphics-based rendering pipeline due to its high efficiency. Existing works typically formulate this as an image-to-image translation problem in 2D screen space, which leads to artifacts such as over-smoothing, missing body parts, and temporal instability of fine-scale detail, such as ...
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关键词
Rendering (computer graphics),Two dimensional displays,Three-dimensional displays,Limiting,Computational modeling,Training,Biological system modeling
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