In-game and Out-of-game Social Anxiety Influences Player Motivations, Activities, and Experiences in MMORPGs
CHI '20: CHI Conference on Human Factors in Computing Systems Honolulu HI USA April, 2020, pp. 1-14, 2020.
EI
Abstract:
Socializing is an important part of why people choose to play games and is at the core of many game mechanics. Anxiety and fear about social interactions can lead to withdrawal from socializing in the physical world, yet players with social anxiety preferentially choose MMORPGs — a highly social genre — raising questions of whether social...More
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