Learning Generative Models of Shape Handles

2020 IEEE/CVF Conference on Computer Vision and Pattern Recognition (CVPR)(2020)

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摘要
We present a generative model to synthesize 3D shapes as sets of handles -- lightweight proxies that approximate the original 3D shape -- for applications in interactive editing, shape parsing, and building compact 3D representations. Our model can generate handle sets with varying cardinality and different types of handles. Key to our approach is a deep architecture that predicts both the parameters and existence of shape handles and a novel similarity measure that can easily accommodate different types of handles, such as cuboids or sphere-meshes. We leverage the recent advances in semantic 3D annotation as well as automatic shape summarization techniques to supervise our approach. We show that the resulting shape representations are not only intuitive, but achieve superior quality than previous state-of-the-art. Finally, we demonstrate how our method can be used in applications such as interactive shape editing and completion, leveraging the latent space learned by our model to guide these tasks.
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关键词
interactive shape editing,resulting shape representations,automatic shape summarization techniques,semantic 3D annotation,handle sets,compact 3D representations,shape parsing,original 3D shape,synthesize 3D shapes,shape handles,generative model
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