Using Facial Animation to Increase the Enfacement Illusion and Avatar Self-Identification.

IEEE Transactions on Visualization and Computer Graphics(2020)

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摘要
Through avatar embodiment in Virtual Reality (VR) we can achieve the illusion that an avatar is substituting our body: the avatar moves as we move and we see it from a first person perspective. However, self-identification, the process of identifying a representation as being oneself, poses new challenges because a key determinant is that we see and have agency in our own face. Providing control o...
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关键词
Avatars,Face,Facial animation,Resists,Mirrors
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