Towards a Typology for Playable Digital Interventions in Urban Public.

ADJUNCT PROCEEDINGS OF THE 2019 IEEE INTERNATIONAL SYMPOSIUM ON MIXED AND AUGMENTED REALITY (ISMAR-ADJUNCT 2019)(2019)

引用 2|浏览4
暂无评分
摘要
This paper explores the junctional juncture between playable digital interventions and urban public spatial design. Ubiquitous mobile digital devices and their pervasiveness in daily life are creating a shift in the traditional uses of urban public spaces and redefining how play occurs in urban public spaces. Activating possibilities of play in public space encourages people to go on a spontaneous and amorphous way of discovering new things in daily life relying on awareness, taking one's time, reflecting, experimenting, exploring, etc. Utilising the framework of playable digital interaction and exploring urban spatial environment narrative literature, twenty-five existing and proposed playable digital interventions in urban public space are studied to develop an initial typology. This typology includes characteristics such as diverse interactive mechanism, experience, and spatial features. This classification of playful digital interventions in urban public spaces will enable urban planners, designers, decision-makers, game designers, and researchers to realise the great potential and conceptualize the design of future digital playable installations for public spaces.
更多
查看译文
关键词
Playable digital intervention,public space,typology,playable city
AI 理解论文
溯源树
样例
生成溯源树,研究论文发展脉络
Chat Paper
正在生成论文摘要