"Pro-Amateur"-Driven Technological Innovation: Participation and Challenges in Indie Game Development
Proceedings of the ACM on Human-Computer Interaction, pp. 1-22, 2020.
indie game developmentparticipationpro-amateur end userstechnological innovation
The phenomenon of end-user driven technological practices such as DIY making, hacking, crafting, and open design/manufacturing is shaping debates in HCI and CSCW about participatory innovation dynamics. However, prior research also reveals two limitations, namely, unequal participation in decision-making and the neglect of middle-tier "pr...More
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