Byzantine-Tolerant Register in a System with Continuous Churn

arxiv(2019)

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摘要
A shared read/write register emulation provides the illusion of shared-memory on top of message-passing models. The main hurdle with such emulations is dealing with server faults in the system. Several crash-tolerant register emulations in static systems require algorithms to replicate the value of the shared register onto a majority of servers. Majority correctness is necessary for such emulations. Byzantine faults are considered to be the worst kind of faults that can happen in any distributed system. Emulating a Byzantine-tolerant register requires replicating the register value on to more than two-thirds of the servers. Emulating a register in a dynamic system where servers and clients can enter and leave the system and be faulty is harder than in static systems. There are several crash-tolerant register emulations for dynamic systems. This paper presents the first emulation of a multi-reader multi-writer atomic register in a system that can withstand nodes continually entering and leaving, imposes no upper bound on the system size and can tolerate Byzantine servers. The algorithm works as long as the number of servers entering and leaving during a fixed time interval is at most a constant fraction of the system size at the beginning of the interval, and as long as the number of Byzantine servers in the system is at most f. Although our algorithm requires that there be a constant known upper bound on the number of Byzantine servers, this restriction is unavoidable, as we show that it is impossible to emulate an atomic register if the system size and maximum number of servers that can be Byzantine in the system is unknown to the nodes.
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