Expected Reachability-Price Games

FORMAL MODELING AND ANALYSIS OF TIMED SYSTEMS (FORMATS 2019)(2019)

引用 0|浏览48
暂无评分
摘要
Probabilistic timed automata(PTA) model real-time systems with non-deterministic and stochastic behavior. They extend Alur-Dill timed automata by allowing probabilistic transitions and a price structure on the locations and transitions. Thus, a PTA can be considered as a Markov decision process (MDP) with uncountably many states and transitions. Expected reachability-price games are turn-based games where two players, player Min and player Max, move a token along the infinite configuration space of PTA. The objective of player Min is to minimize the expected price to reach a target location, while the goal of the Max player is the opposite. The undecidability of computing the value in the expected reachability-price games follows from the undecidability of the corresponding problem on timed automata. A key contribution of this work is a characterization of sufficient conditions under which an expected reachability-price game can be reduced to a stochastic game on a stochastic generalization of corner-point abstraction (a well-known finitary abstraction of timed automata). Exploiting this result, we show that expected reachability-price games for PTA with single clock and price-rates restricted to {0, 1} are decidable.
更多
查看译文
AI 理解论文
溯源树
样例
生成溯源树,研究论文发展脉络
Chat Paper
正在生成论文摘要